I have an article explaining how I could not get Cirrus P2P to work on Android here : Cirrus on mobile quick question
I see AIR supports UDP communication.
In the past I've written a 3d video game with P2P UDP sockets in C/C++.
I was wondering if it is even possible to do P2P UDP on Android using AIR.
Does anyone know?
I reduced my code down to about the bare minimum. Can someone with Flashbuilder import my project and see if you can get communication between your computer and a real android device?
Run the web in run, then in debug, and you'll be able to talk to each other.
Then try running the android on your device. It should be able to talk with the web versions on your Desktop, but it doesn't for me.