Sorry for the basic nature of this.
Created a complicated project years ago, which I'm planning on updating now with Director 12.
Just noodling around again with basics, but . . .
Having a problem with my cast sounds, meant for background music playing at the main interactive content screen.
The sounds are SWA songs, more than a minute long.
If I place a song in one of the sound channels, set to loop, and with the score continuously looping, it doesn't play.
If I put the song into a mixer (new concept for me) I can place it in a channel but not in a sound channel. But it will play during the movie.
Any thoughts on what I am clearly missing when the song won't play when placed directly in one of the two sound channels?
Are you having trouble playing these sounds in the authoring environment, or when you run a projector?
I accidentally discovered, when I switched to using a USB headset/mike that the sound objects placed in the sound channel were playing. When that USB device was unplugged, the soundcard/speaker would not play that sound, although it would play sound from a mixer containing the same sound when placed in a timeline channed (not placeable in a sound channel)!
I looked at the device configuration of my sound card, and switched from 5.1 to stereo sound, and suddenly the sound objects in the sound channels began playing.
I have no explanation for this behavior, but I'm able to go ahead at this point.
Thanks for your interest.