2 Replies Latest reply on Dec 22, 2015 1:50 PM by Hayden_Patterson_Animator

    After Effects Puppet Question


      Hello All,


      I am currently doing work for a client who wanted me to animate a pre-made vector lizard.  Naturally, I had to modify this lizard to maximize the puppet versatility - I straightened the leg out/modified it to make it bend like the original's leg.  However, the client still has concerns that the modified lizard is not closely mirrored enough with the original.  I am having a hard time thinking of a solution other than frame-by-frame masking to get the perfect leg in each shot.  Anyone have any ideas on how I could make these legs bend without kinking or form in the same way as the original?  my modified and rigged is on the left,  The original is on the right.


      Thanks for any input.


      Mask added to front right.png