2 Replies Latest reply on Jul 26, 2015 12:21 PM by Towlett

    how do I get LR to stop crashing. I keep getting "Lightroom stopped working" errors since the last update...


      Below are my specs...


      Lightroom version: CC 2015.1 [ 1025654 ]

      License: Creative Cloud

      Operating system: Windows 7 Business Edition

      Version: 6.1 [7601]

      Application architecture: x64

      System architecture: x64

      Logical processor count: 8

      Processor speed: 1.7 GHz

      Built-in memory: 7406.8 MB

      Real memory available to Lightroom: 7406.8 MB

      Real memory used by Lightroom: 513.3 MB (6.9%)

      Virtual memory used by Lightroom: 472.0 MB

      Memory cache size: 138.6 MB

      Maximum thread count used by Camera Raw: 4

      Camera Raw SIMD optimization: SSE2

      System DPI setting: 96 DPI

      Desktop composition enabled: Yes

      Displays: 1) 1920x1200, 2) 1920x1200

      Input types: Multitouch: No, Integrated touch: No, Integrated pen: No, External touch: No, External pen: No, Keyboard: No


      Graphics Processor Info:

      Quadro FX 1800M/PCIe/SSE2


      Check OpenGL support: Passed

      Vendor: NVIDIA Corporation

      Version: 3.3.0

      Renderer: Quadro FX 1800M/PCIe/SSE2

      LanguageVersion: 3.30 NVIDIA via Cg compiler



      Application folder: C:\Program Files\Adobe\Adobe Lightroom

      Library Path: C:\Users\Todd O.Owner-PC\Pictures\Lightroom\Lightroom Catalog-2.lrcat

      Settings Folder: C:\Users\Todd O.Owner-PC\AppData\Roaming\Adobe\Lightroom


      Installed Plugins:

      1) Behance

      2) Canon Tether Plugin

      3) Facebook

      4) Flickr

      5) HDR Efex Pro 2

      6) LR/Enfuse

      7) LR/Mogrify 2

      8) Picasa Web Upload

      9) SmugMug


      Config.lua flags: None


      Adapter #1: Vendor : 10de

          Device : cbc

          Subsystem : 40c1028

          Revision : a2

          Video Memory : 978

      AudioDeviceIOBlockSize: 1024

      AudioDeviceName: Speakers / Headphones (2- IDT High Definition Audio CODEC)

      AudioDeviceNumberOfChannels: 2

      AudioDeviceSampleRate: 44100

      Build: Uninitialized

      Direct2DEnabled: false

      GPUDevice: not available

      OGLEnabled: true