I am trying to update some checkboxes I have included in a
filmloop -- This issue, the user checks/unchecks the checkboxes
(outside of the filmloop) adjacent to some questions -- then the
next screen shows the checkboxes, questions and now added answers
(with lengthy text) that I need to scroll on-screen. I am currently
moving the locV of multiple sprites to scroll and this is working,
however I would like to scroll a single sprite (filmloop) --
however when I go to the next frame where the checkboxes are
contained with the filmloop they are not updated?? Also the
OSControl Xtra I was looking at using default behaviors only allow
you to select a single sprite (which would be the filmloop) -- I am
on a very tight timeline so was looking for the quickest route....
Thank you in advance.
You would probably want the film loop to be an uninterupted
insert key frames where the scroll needs to happen.
A general observation:
If you use a linked director movie member, in place of the
you get a more intelligent sprite which can run a script that
restore the check box state, that is perhaps stored in global
checkbox was previously clicked.
The film loop would have to be replaced by a self contained
director movie that is imported to the main movie as a linked
If you are using the scrollbar provided by the OSControl
Xtra, you can scroll any number of sprites. You can download a set
of demo movies from
OSControl website; look at the the ScrollGrid movie, and in
particular the Vertical Grid Scroll behavior.
You do not need to put the checkboxes inside a film