New update to After Effects 2015 has been a significant downgrade from past iterations. AE 2015 introduced many "shiny" new tools but not tools that are actually beneficial to commercial-grade users (not having tried Character). It seems that the AE development team have neglected performance and actual usability from a users perspective - in my opinion the AE team is phenomenal, but I feel like testing goes towards "utility" testers before "commercial users" (100 percent my opinion). For actual motion graphic work - I can't think of a single reason changing keyframes during playback would be helpful. With the understanding that typical motion graphic work is more than fading up Opacity. I wish that development time had been put towards bettering other existing tools. When you look at a program like Cinema 4D, you get real time playback for many many objets with thousands of polygons, so I have trouble understanding the reason for RAM preview in AE at all? Using a Front or Right Perspective (pseudo 2D) in C4D you can get instant playback of just about anything AE can do. So, this among other things has my head spinning with the update to AE 2015 and the "real-time preview, faster workflow" that was so advertised prior to the release.
Each iteration of After Effects past CS6 have introduced numerous problems and I feel like putting the Creative Cloud name on each release is making up for incomplete testing before the release. As Adobe now seems to push updates out as bugs or errors are found and fixed later - it seems every update is fixing problems or stability that should have been out of the box. That aside, below is a list of the biggest issues I've encountered using AE 2015 and my complete lack of understanding with the reason.
The biggest issue is "sticky" keyframes and objects. I have a top of the line Mac Pro with 12gb of videocards and 64gb of RAM and AE still previews slowly and doesn't unclick properly. Meaning, dragging a keyframe selection on the timeline and releasing it drops it randomly and not where I unclicked. Past versions of AE didn't have this problem and as a "pro" user this is infuriating. What performance update was there again? Or for what reason can't the keyframes actual stay with my mouse without a lag? And that is just the Timeline. Jumping over to the Composition Panel - I'm floored at the decrease in performance. Past iterations of AE could at least render an object as I rotated it without the Timeline playing, in AE 2015 we are now forced to deal with a jumpy jittery outline/shape object rotating a Square in an empty Composition. Once again - where were the Performance enhancements? This 'sticky' situation goes across to EVERYTHING in After Effects - resizing Panels, dragging Sliders absolutely everything. I wish that Adobe would speak with Maxon about their Playback Engine - because we aren't even dealing with complex shapes or Polygons but still can't achieve non-moving playback. I hate to rip on After Effects like this (I've always enjoyed the software until now) but it is essential a wasted update in my opinion.
I develop scripts and also noticed that 2015 has broken many ScriptUI/Extend script function calls - where is the documentation or reason?
We still are unable to preview Fonts choices ... are you kidding me? THis drives me nuts. Every single Adobe software can preview font choices from the Dropdown menu. That is one of the most requested things I've seen on AE boards and it still isn't implemented. Instead we get jittery playback and poor performance updates. It really doesn't make sense that Adobe would push 13.5 as a significant update when it still is missing many features.
Panels don't stay the size they were set at when you switch Workspaces.
You still can't get Bezier handles for Position keyframes in the Graph Editor - that doesn't make any sense? If you switch the property to Separate X and Y you can they do it ... why is that not an added option yet? Speaking of the Graph Editor, it is in a MASSIVE need of an overhaul - from using Cinema 4D and have the Speed and Value view combined I really don't see the need to have them split in AE? It makes animating horrendously slow and tedious. Or an option to see the Graph Editor as a dock-able panel separate from the Timeline to select Keyframes. Or having tiny icons at the bottom that you have to hold to pop up often used properties (in this case switching views because there isn't a shortcut) at the very least there should be multiple icons for switching views or a toggle - with all the screen estate at the bottom having tiny icons with dropdown for other options doesn't make sense. At the very least a cycle toggle for options? Please?
Honestly the list could go on and on - I've tried submitting bug, feature requests before and they often go unheard. Support for H.265? If anyone at Adobe is interested in hearing the many other numerous bugs I've found please email me anytime at email@example.com and I can supply a detailed right up and screencast of the errors I've found or just general workflow stuff I've found. I'm all about making After Effects the best it can be, it was my first "loved" program but more and more its' falling behind other tools like Cinema 4D (replicating 2D is so easy in it with realtime playback) and even iPad animation apps.