2 Replies Latest reply on May 13, 2006 2:22 PM by cr0fty

    disaparing sprite

      sprite on is getting swiched with enough sprite on layer 1

      Set pipe to 8
      PuppetSprite (1),true
      repeat while the mousedown = true
      Set the locV of sprite pipe to the mouseV
      Set the locH of sprite pipe to the mouseH


      end repeat
      if sprite pipe intersects 13 then

      set the member of sprite 100 to member "pipe"