ok so iv created a game that generates random graphic sprites
which represent a math question. And also used similar code to
generate the answers as draggable sprites. The code works fine in
the debugger and the Global Answer is right. My question is how can
i make only 1 of the banana sprites = the correct answer and also
prevent duplicate sprites appearing as the multiple choice answers.
How about something like this as a behaviour for the answer
banana sprites (attached below). It uses a special technique of
using a property of the script object, rather than the behaviour
instance, to share data between siblings of the same behaviour.
Each behaviour selects one item from the list, and deletes that
item so no other can pick it. The first instance of the behaviour
creates and destroys the list in beginsprite and endsprite.