1 Reply Latest reply on Aug 31, 2015 10:43 PM by CoSA_DaveS

    Using AE Inverse Kinematics for arms and legs in combination with character animator

    AmploLance Level 1


      Here is a first test of one of our mascots voice synced to one of our clients voice over. 


      The limbs are setup with inverse kinematics and attached to body using motion tracking. The setup takes a little work but the look of the final animation is much more professional. 


      If anyone has any questions on how this is done, feel free to ask.


      Also we are a animation studio and are always looking for talent.  So if this is in your wheel house, shoot me an email to sam@amplomedia.com



      Sam Keomanivong

      Art Director