Hi,

i have this .swf

http://www.innovadesign.com.au/test/ballsinterval.swf
its a loop

for (k=0; k<150; k++) {

duplicateMovieClip(this.orange, "orange"+k, k)

}

that duplicates a movie clip 150 times

the movie clip has this code:

onClipEvent (load) {

movieWidth = 1024;

movieHeight = 768;

// when the clip loads, give it the folloing properties

this._alpha = 50+Math.random()*100;

this._xscale = this._yscale=Math.random()*10;

speed = 20+Math.random()*2; // set desired speed

angle = random(360); // set desired angle

speedX = Math.cos(angle*Math.PI/180)*speed;

speedY = Math.sin(angle*Math.PI/180)*speed;

}

onClipEvent (enterFrame) {

this._x += speedX;

this._y += speedY;

this._width=this._height=this._width+1;

if (this._y>=1034 || this._y<=0) {

this._y = 366+Math.random()*10;

this._x = 494+Math.random()*10;

speed = 20+Math.random()*2; // set desired speed

angle = random(360); // set desired angle

speedX = Math.cos(angle*Math.PI/180)*speed;

speedY = Math.sin(angle*Math.PI/180)*speed;

this._xscale = this._yscale=Math.random()*20;

}

if ((this._x>=(movieWidth+10)) || (this._x<=-10)) {

this._y = 366+Math.random()*10;

this._x = 494+Math.random()*10;

speed = 20+Math.random()*2; // set desired speed

angle = random(360); // set desired angle

speedX = Math.cos(angle*Math.PI/180)*speed;

speedY = Math.sin(angle*Math.PI/180)*speed;

this._xscale = this._yscale=Math.random()*20;

}

}

if you see the animation, at the beginning it has a "circle"
of balls that start at the middle. and then you see them getting
randomly.

How do i get rid of that first "circle" of balls? i want the
animation to start after the "circle", with all the balls starting
in the middle but randomly, not at the same time.

thanks a lot

LINK