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The way I started was to take one of the examples that seemed to fit my need, and then change each layer element to my own puppet design. Adding specialized layers seemed easier this way.
This way, when I try to add a new function I'm not really familiar with, I only have learn that one thing.
I kind of like Wendigo for this purpose.
Hi Kob... If your character doesn't have any profile/quarter views for the head, you should've been able to use the default puppet template (New Puppet in Photoshop / Illustrator), but if you have multiple views, then Wendigo as Jerry described would be a good one to follow. You could also start from your original artwork and group/rename layers as needed.
When using any existing puppet template (Wendigo, default template, etc.), you'll want to make sure to move any handles for Fixed/Dangle/etc. to appropriate locations based on your artwork, so that they aren't above empty parts of the document.
If you are still having trouble getting usable results, feel free to post a screenshot of your artwork layer hierarchy or a shareable link to your artwork file for us to look at.
Thanks very much both, ill give it another go but start with Wendingo instead of the default character and see how I get on.
If i encounter any more issues i'll be back in touch, appreciate the help!