4 Replies Latest reply on Oct 9, 2015 12:33 PM by Jeff Almasol

    Recording not capturing full camera input timeline

    FigWasp

      I am busy doing 3 animations. The first animation went smoothly. I do a lip-sync to audio and then i capture the body movement via camera input and export the animation with combined actions.

      Now suddenly when i started recording the second animation it will only capture about a third of the camera input timeline.

      To check i opened the previously completed character and it does the same with that one too now.

      Don't know what might have gone wrong and under tight time constraints.

      Any help will be much appreciated.

       

      I thought i could work around the problem be recording a second camera input after the end of the first one but it gives me an error and now i am in serious need of help.