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You can import the audio just like you import any file (File/Import)
Then drag it into the scene, select the puppet you want, and go to Object/compute Lip Sync from Scene Audio
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Also, Character only imports AIFF and WAV audio files at this time.
Ahh, This explains everything. I was trying to import a MP3. Thanks for your help!
Thanks for the help! It turns out I was trying to import the wrong format. You have to use either AIFF or WAV. I was trying to import a MP3
sorry I still can't get this to work for me.
Am i dragging and dropping the file into the character animator workspace ? or into the after effects workspace ?
what part of the workspace should it want to drop ? It is a small WAV file that I want to use to lip sync in character animator.
sorry if i have missed something obvious i am new to this.
Import the file first into the Project panel (via File > Import), then drag the imported audio file from the Project panel into either the Scene or Timeline panel.
wow Jeff that was quick ! thanks
just to be clear I am doing this in After effects or Ca ?
I thought all the lip-sync was done in Ca.
never mind i sorted in Ca, thanks mate!
Timeline > Compute Lip Sync From Scene Audio
where can i find the object thingy? can you reply with a screenshot
That was many versions ago, and some things may have changed. So here is how to do it today.
1. Import the audio file into the project panel
2. Drag the audio to the scene where the puppet is located
3. Select the puppet in the scene
4. Make sure lip sync is activated (red dot shows)
5. Click on Timeline/Compute lip sync from scene audio
Let us know if that works for you
Character Animator now supports MP3 import.