What is the resolution of your composition? Are the elements in that composition also the same size, i.e. are any solids used the same resolution as the comp?
What format is your audio file? (Don't use compressed formats like MP3 if you can help it.)
What format, codec, frame rate and resolution are you rendering?
For the record, I just ran a test at 1920x1080, 25fps, with a solid of that size, a 48Khz AIFF audio file, and Audio Spectrum and CC Radial Fast Blur applied. I get around 2 minutes of render time for one minute of content. SO clearly there is something holding up your render.
Thank you for replaying,
1920x1080 is resolution of comp, All solids are same size, audio is mp3, but i have wav which i will try now.
I am trying to render via Media Encoder to H264, 30 fps, 1920x1080 without maximum render quality, frame blending Target bitrate is 10Mbps and maximum 12...
Don't know what to do i've tried most of the stuff that i thought it would help
but preety much same results every time, while all other apps like Premier or Ilustrator are working perfectly...
If swapping out the audio file doesn't help, try rendering a lossless file from Media Encoder. If that doesn't work, try rendering a lossless file from the AE Render Queue. This will at least isolate where the problem is occurring.
Not either swaping audio file helps, nor lossess... still 3h +...i am thinking of reinstaling the AE and trying again to render project.
If you attach a copy of your project file and audio file I'm happy to take a look.
I will, give me some time, i am on the something, it looks like polar cord. where killing after effects... I need to do some testin to see if i manage to make it work properly.
But sure i will ! Thank you so much !
I'll assume you're using AE CC 2015. I think this version's primary virtue is that you can open its project files in AE CC 2014... where things actually work!
If you don't have AE CC 2014, you can get it and install it without deleting AE CC 2015.
AE CC 2014 worked !!... i mean significantly less time was needed to render things out, in h264, 30 fps 1920x1080.
Thank you Dave, and thank you Andrew for your time !