I just finished my puppet and imported it in character animator, but an issue with a stroke occours.
Some strokes (just one to be precise) is not being resized as all the other strokes, and I don't know how to solve this issue.
I'm posting screenshot just to be more clear as I can
the first 3 screenshots are:
front view in illustrator
left profile in illustrator
right profile in illustrator
all the strokes have the same weight and as I noticed they are automatically resized by adobe character animator.
everything is ok on the main view (front view in character animator)
but the stroke issue occours as i turn the face (keyboard triggered)
as you can see, it looks good except for one stroke on the nose that is not being resized....
what should I do to fix this issue?
pls dont tell me to expand all appareances on illustrator.. I would like to avoid that...
sorry for my bad english, I'm not motherlanguage.
Thanks for sharing your Q&A session with us : )
I hope you'll share your finished work with us as well in the future.