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you have 2 problems.
1. your else if(per>=100) which will prevent your loop from terminating. to remedy, remove the else part of that statement.
2. bigView_mc is undefined outside imageLoad because you made it a local variable storing the name of this.bigView_mc where this refers to the timeline that contains that code. to remedy, don't make it a local variable or use this.bigView_mc or the full path/instance name in LoadingStatus.
Thanks for replying, Kglad. Ok, so I did a few things... none have worked. I don't think I understand completely.
1.) I declared the variable "bigView_mc" outside both functions
2.) I removed the word "else" from the LoadingStatus function to leave it as another if statement.
I still don't understand why my text field initially displays the target path to the text field before it displays the "loading... 100%"
if your textfield displays the target path to itself it's because the textfield instance name and variable name (of the textfield) are the same. there's no need for the variable name so remove it.
Thank you kglad, that's the culprit!