Ya, I've seen this. It doesn't do what I want it to do.
Seems like it's in Flash somewhere. If you create a sprite of
a particular size and say draw it with a scalex & y of .5 the
text still looks fine. If you draw it scaling it by 3 the text size
It doesn't look like they're drawing the text to a sprite and
then applying the scaling factor to the sprite since antialiasing
is still smooth and no pixelation occurs.