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BuddyAPI (www.mods.com.au/budapi) has a function called baSoundCard()
which will tell if a sound card is installed or not. You can use up to 2
functions for free, so this could work out to be an easy solution for you.
You can't use budapi because it's defenitly NOT shockwave save.
I think I read about it once with playing a sound of 0dB and checking
soundbusy() a few ms after starting the sound. If it returned false,
there was no soundcard. Not sure anymore if I used it and not sure
though if it's defenite evidence of soundcard presence...
> I'm working on a shockwave project which uses the sound.isbusy comand which
> triggers linked animation (filmloops). But I also need to be able to detect if
> a soundcard is installed on the enduser machine, does anyone know of a way for
> this to be achieved in lingo or via an specialist xtra?
> The project is only targeted at PC and not Mac's
> many thanks
Oops sorry, I need to start reading the questions before I answer...
Same here (more often than I'd like :)
Mike Blaustein wrote:
> Oops sorry, I need to start reading the questions before I answer...
Many thanks for both sets of guidance, it's a pity that there isn't a shockwave safe version of Buddy API, as it it a fantastic xtra.
I'd suspected that I might have to monitor the soundbusy command, but hoped that there was a simpler way of checking the end user system for a sound card.
I'm going to try one of the audio xtras to see if that can help and will report back.
once again many thanks