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The easiest thing to do is to have a dummy swf on the stage and set it's
filename before you get to the frame that the swf sprite is displayed.
I have no lingo nor director experience but I tried your solution. However it returns a script error saying the filename property was not found.
I dragged an swf to the stage, named it "DummySwfMember" and put the script in the frame.
What went wrong?
Nevermind... I was naming the stage instance and not the cast swf.
also if you are interested in how to do it with programming here is a function to add a flash item to the stage.