If you want to export an animation, then there's only one format to consider, which is SWF.
If you want to export it to animate in other applications, you might try PSD (with layers)
Or just import the AI file in After Effects.
You might want to give us some details on your workflow.
I'm not sure I would know what to do with a SWF file.
I'm creating characters in PSD with green screens. I import those characters to after effects and key them to animate them.
However, I would like to start being able to make their mouths move as if they are speaking, so I'm trying to figure out the easiest way to make this happen.
I was thinking I could export an alpha of just the mouth moving and just placing it on top of the character to cover the mouth that is permanently there for one that is animated.
But wouldn't it be easier to stay in Photoshop with this?
You might also want to take a look at Character Animator for animating mouth movement.
Are you asking how to export your animation from Character Animator? If so, at present there is only one way -- File/Export -- which then gives you a series of png images, an audio wav file, and an xml file. You can take the xml file directly into AME to transcode into a number of formats. Or you can go to After Effects File/Scripts/New Comp from character Animator and open the first of the png file. This will give you the Ch animation in the Ae comp, with the audio.
ES Video Productions wrote:
I'm trying this program out and have run into a few questions.
Took me a while to get back to you. You are correct, when you export it creates a series of png images. those would work, except that they are flat files, they are not alphas. I guess what I'm trying to make is a mouth that moves that I can just place on top of footage. So I will go ahead and make the mouth in layers in Photoshop and then transfer them to After Effects to make it move, etc. and then export as an alpha.
I decided to go this route, although the reasoning behind using Character Animator was that it would make it easier for me to sync the mouth movement to actual voice narrations, but it does not seem possible to export alphas out of Character Animator as of yet.
I have been thinking about doing a puppet with just the mouth showing, then animate it in CA and take it to After Effects for further animation. But haven't got there yet. Did you ever try that?
I didn't find any way of sending an animation from CA to AE but I will fiddle around with it some more and see if I can.