First, I am wondering if I create an swf at 40 fps, can I
load that into another animation set to 15 fps and have it still
play at 40 fps? If so, then I have loaded the swf "squares.swf"
into a movie clip called "squareplayer" using
I put the squaresplayer into a frame in the main animation
but squares.swf is not playing. I assume I have to use a command to
tell it to start but what command and where do I put it? On the
main timeline or inside the squaresplayer movie clip?
The first movie in the player sets the stage size and the
fps, so your loaded movie will play with 15 fps if that's the
framerate of the loader movie. If you want to play it at 40 fps,
the loader movie will have to have 40 fps also, or you play the
loaded movie with the help of setInterval, which calls
gotoAndStop(_currentframe+1) for the loaded movie every (1000
milliseconds/40 fps) milliseconds.
If you don't have a stop() in frame 1 of the loaded movie, it
should start playing automatically when loaded. If it's not
appearing, there's something wrong with the filename or the path
for the MC it's loaded into. Check if the name of the MC is
'squareplayer' or 'square
splayer', and if the path to it is ok from the calling