0 Replies Latest reply on Feb 6, 2016 1:07 PM by BAMFilms

    Why is the Warp Stabilizer VFX so slow?


      I've got the following specs for this:


      Intel® Core™ i7-6700K

      M.2 SSD 512 GB Samsung 950 Pro

      32768 MB DDR4-RAM, 2400 MHz, Kingston HyperX FURY Black Series

      EVGA GeForce GTX Titan X, 12288 MB (12 GB) GDDR5

      ASUS Z170 Pro Gaming


      I think this is a monster machine for the future. But if I try to use the Warp Stabilizer in Premiere or in After Effects it is SLOW. I checked the performance on my CPU and GPU:


      CPU around 35% with 3.9 GHz on all Cores

      GPU Load: 0 to 1%

      GPU Memory Controller Load: 10 %

      Bus Interface Load: 0%


      I also checked the settings:

      Previews -> GPU Information -> There it says my GPU is unsupported for the Ray-tracing. If I activate the "Enable untested" it show the following CUDA Information


      Driver Version 7.5

      Devices: 1 (Geforce GTX Titan X)(unsupported)

      Current Usable Memory: 10 GB (at application launch)

      Maximum Usable Memory: 12 GB.


      So why is it slow? Can I speed this somehow up? And I am not talking about cutting the pieces. Just want to know the 0% load on my system.