I have an AIR app that drags very slowly across the screen on
one computer. Works well on the other two to which I have access.
I've disabled anti-virus, tried playing with the display driver
settings to disable odd acceleration that might interact, but am
pretty much out of ideas. Any other paths I might go down? Sure
acts like a video driver not being able to keep up with dragging
but even a plain VGA driver does the same. I see no endless loops
or memory drains during profiling.
Different computers act differently to software - doesnt
matter how hard you try to fix them theres still going to be 1% or
so of computers which will struggle with one aspect of an
application over another.
For instance I am building my RIA on a quad-core computer.
Plenty of ram ati 4850 512mb so plenty of memory and as you would
expect it runs fine. However for my low-end test I used an old
laptop. something like a 1ghz with 512mb ram and an ati9200 series
gfx card (roughtly 6 years old). Very stuttery.
As another test I used a computer without a dedicated gfx
chipset - p4 1.4ghx 512mb ram (roughly the same age) - and it ran
better that the quad core.
I'm as flummoxed as you are about things like this but when
it comes to determining specification for our apps.
To try and be helpful though it would help if we knew a few
specs of your malfunctioning computer - directx version, flash
version o/s and usual system specs. Process of illimination
Thanks for taking the time to answer. I've determined that
it's only when I use no system chrome with a transparent window.
With a standard chrome type, all is fine. So I'll do a little more
research about that area of the framework.