check the addTween code with each tween type and compare.
Either use simple tweens and straightforward easing, with a Classic tween, or knock yourself out and do the motion you really want with a Motion tween, and don't worry too much about the extra file size.
Another option for more control over eases is hand coding them; you can get a really smooth custom ease with only one line of code: TweenJS v0.6.2 API Documentation : Ease
Also, here are some graphs to show what some of the standard Pobert Penner eases look like, for reference: Easing Functions Cheat Sheet
Why is there not a way to apply this feature on a tween i the adobe Animate CC tool. Or is it?
Or can I build the tween i the Adobe UI an then ad the ease feature to the from the code panel?
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You can't apply those easing functions to existing tweens; you would need to hand code them in the actions panel, the same way you would add any other actions. You can place the code however far along into the timeline that you want the tween to occur.
You can tween properties such as:
Thanks it works but I think it whould be nice if Adobe can make this doable from the UI
It's trivial at the implementation level to plug different easing equations into a classic tween. Adobe just needs to expose it in the IDE. Anyone who wants this functionality, ask for it here: Feature Request/Bug Report Form