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Sounds like you need a code generation type tool.
You should be able to write an eclipse plugin to do that, although you'll probably need to know Java to do so.
Additionally you could write a code generator in any language of your preference (Potentially AIR / AS3) and run it outside of Eclipse.
"Alexander Podgorny" <email@example.com> wrote in message
> Often time when coding games in flex you are faced with managing multiple
> graphic resources. You want them to be embedded, and yet.. you don't want
> write hundreds of lines of code just to list the contents of your "images"
> It would help to have a pre-compier instruction set that would loop
> through my
> "images" folder and generate my ResourceManager class with all the embeds
> image slicing, kind of like C++ macros or perhaps some other way of
> code before compilation time. Could anyone point me in the right
Pretty much any application that can write text files should be able to do
I think you meant any programming language that can write text files should be able to do this.
( Otherwise, how would you do this in Notepad or MS Word? )
"JeffHouser" <firstname.lastname@example.org> wrote in message
> I think you meant any programming language that can write text files
> should be able to do this.
> ( Otherwise, how would you do this in Notepad or MS Word? )
With Word, I'd do it with a Word Form as an Add-On. I don't think Notepad
has the capability to write text files. Save them, yes. But it doesn't a
actually programmatically write them.
What is the difference between saving a file and writing a file?