I'm wanting to start a puppet/toon in Fuse, then enhance the movement with Mixamo. After that, import I guess first through Photoshop, then into After Effects so I can then use Character Animator to create lip-syncing with some dialog.
It seems a pipeline is easy to build, but I just can't find the proper information.
Thanks for any help.
There is no "pipeline". At present, all these tools exist side by side in separate universes. That and of course for lip-syncing the Mixamo figures would have to have proper morph poses and bones in place that could be adressed, which they don't. Sorry, but even dreaming about this is a waste of time. perhaps in two or three years, when Adobe has integrated everything...