Hi, I customised the base character from the Tutorial and all seems to work fine with draggable handles, voice and camera input etc. but then following through the tutorials I decided to add sticks to make the arms bend at the elbows - unfortunately the sticks seem to have no effect at all on how the arms bend when I drag them - still 'noodle-like'... I switched the view to show the mesh to see if the sticks were having an effect and yes - there looks to be a strong concentration of mesh points at the elbows but still the arms don't bend at the elbows. Is there something else I should be doing?
Mac Pro late 2013 - dual D700 Firepro.
Are the sticks in the same group as what they're bending? I've found the best results when sticks and any draggable handles are all in the same group. So if my body is one group and all my art is inside it, I'd want to put all my riggin stuff on that Body group.
Other weird warping could be from specks or lines that CH is having a hard time interpreting - maybe try changing the mesh from auto to contour? Example here: https://youtu.be/NXvfQfrLZBw?t=7m26s
If that doesn't work let us know...
Thanks oksamurai - Looks like you were right about the specks etc. - I cleaned up the puppet and all works fine now, thanks!