Hi guys. I have a puppet set up with a head turner behavior (3 angles) and a voiceover audio track.
Lip sync with the audio looks great with the Front head, but when either of the side angles are used, the lips stop. What am I doing wrong?
I am also seeing that Eye Gaze via Mouse Input only works on my front head as well, not when either of the other angles are being used.
In Preview 3, you'll need to add the Face and Lip Sync behaviors to the other view's subpuppets, too. See this FAQ: https://forums.adobe.com/thread/1929317
We're making this easier to set up in Preview 4, only requiring Face and Lip Sync at the top level, unless you want custom settings for a view.
Thank you, Jeff!!