Are you talking about animated SVG in particular? You can export to regular SVG without the plugin.
I'll ask the Animate team if Snap SVG is still being developed.
Why would there be? Flanimate isn't primarily a programming tool, it's an animation tool, where the intended approach is to use the timeline. The fact that we can also animate things with code is a secondary bonus, and that use case is already handled perfectly well (in Canvas mode) by the TweenJS library.
Yes I know you can export a static SVG but that's a bit pointless in an animation tool. I would just use illustrator.
Clay, I know it's not a programming tool, and I'm not suggesting avoiding using the timeline, but in this day and age what is the point in having an animation tool if it can't export something that can be used in a website? Like I said, swf is dead, canvas is not scalable, SVG is clearly the future for web animation, so not supporting it seems insane.