I am making a project whereby when the cursor rolls over an
invisable 'hit' area, a sound is played.
My question is this; is there lingo that would allow this
sound to be played once completely, without it restarting (like you
get with the pre-made behaviour!) even if the cursor has left the
'hit' area and then stop?
I am currently using this script;
on mouseenter me
if soundBusy(1) then