This was something super simple in Edge Animate. I just dragged a .mp4 file onto the canvas and used the property inspector to enable loop, playback control and scaling options.
Now if i try to drag a .mp4 file onto the canvas nothing happens and if i try to import to the library i get the error "One or more files were not imported because there is a problem reading them"
I thought i'll try to be clever and start by creating an ActionScript project and have that convert to HTML5 but the conversion does not include my video object.
So how can i include a .mp4 file in my HTML5 canvas document?
Do you mean import it into Animate and put it on the timeline? Or do you mean just have a Canvas document play an external video file?
I think (not 100% sure) the former is impossible. The latter is very possible, but you have to code it up yourself. See this thread: