Alright, this time i have checked to see if my bullets were
moving too fast- this wasnt the case. I made sure i was checking
for the same amount of bullets and enemies at any given time, this
again didnt seem to be the case. However, i do know that after the
3-4th direct shot, it finnaly destroys.
Another problem arose, attach a 'explosion' movie clip to
where the enemy was- and unload the enemy clip. sometimes, if the
collision works- it will not unload the movie, and just play the
grrr! heres the code for the hittest on the bullet vs. enemy.