I currently have a chip's challenge-style tile game in
progress, but a teleporter that I am trying to make has stumped me.
So I have copies of one mc, with another mc inside. The
actionscript is contained on the inner one so that I can easily
copy the tile. The outer ones have instance names trans1 and
trans2. If the _x and _y variables on my "Player1" tile match up
with the "trans1" tile, it will send Player1 to trans2. It does
this. But it will not send the player back to trans1.
I have confirmed that this is because a paradox that is made,
which will send the player back and forth infinately, so Flash
stops this unsafe function. I have tried to program variables to
turn trans2 off when the player comes from trans1, to be turned
back on when the player steps off trans2. But to no avail, it gives
me the same infinate paradox every time. Any help or ideas would be