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Check the path to the object that displays the variables. I guess there's a "_root" involved, which works fine standalone, but not if the movie is loaded into another one. You can use
emptyMC.lockroot = true;
that locks the references to "_root" in the loaded movie to the mc's timeline (you can't access the real "_root" then from the movie!), or replace the absolute paths in your movie (the ones containing "_root") with relative paths, e.g. "this", "_parent" etc.
The lockroot = true; method was unsuccessful but I found one reference to _root in the orginal movie and replaced it with the relative path 'this' and it worked fine.
The lockroot = true; method was unsuccessful
That's because it's actually _lockroot, I wrote it from memory and forgot the underscore. Maybe it's useful in the future...