2 Replies Latest reply on Mar 22, 2016 1:40 PM by lmaclanphere

    why is curve kinked

    lmaclanphere Level 1

      hi all

       

      this has bugged me for a while, kinked curves in the AE curve editor

       

      http://i.imgur.com/Qejjlwk.jpg

       

      This is the Y position curve on an object--the ONLY way I have found to get this to go away is to separate x, y and z coordinates, and tweak them individually--then I have no kinks. But it causes me a lot more work in some cases.

       

      thanks!

       

      ML

       

      update: I found a way to fix it! edit the path and handles on the object itself, rather than the curve editor. Still odd and highly disturbing

        • 1. Re: why is curve kinked
          Dave LaRonde Level 6

          Nope, it's not odd and it shouldn't be all that disturbing.  When you use the Bezier Path handles, you're modifying the curvature and direction of the motion path.  The graph editor is better suited for adjusting incoming and outgoing velocities.  Two different things -- two different tools.

          • 2. Re: why is curve kinked
            lmaclanphere Level 1

            Ha! Thanks Dave, I was maybe 75% facetious on that one

             

            I love love love cinema's graph editor. No kinks. No need to jump to other methods when adjusting some position curves (unless I want to)

             

            Just feels poorly engineered, and/or excessive hand holding on AEs part. But, whatevs.