So ... two things happeed:
1. Ray tracing is really slow to setup and to render and to be honnest obsolete. So there's not to much that you can do - besides useing somethibng else like C4D Lite that is shipped with AECC, third party plugins like Element 3D, Zaxwerks Pro Animoator etc. or in some cases fake 3D extrusion with duplicating layers in Z space.
2. Size of exported file depends on what forman and what codec that you use, and how yu set up that codec settings. For final file for small size and good quality most popular is h.264 (.mp4)
if you have a Nvidia card that supports Ray-traced rendering you must use the output module and the render queue to take advantage of that acceleration. Even if you do not have a supported GPU Ray-traced rendering will go faster using the render cur and output module.
If you use the default settings for the render cue you will have a lossless file that is large but has the maximum quality. Drop that file in the Adobe Media Encoder and choose one of the H.264 presets to render your deliverable or just use the lossless digital intermediate you made from the render cue as the source and your NLE or in other AE projects.
It sounds like it would be a good idea for you to study up on rendering and formants. You shouldn't be working in video unless you understand them.
one more thing
i donnot have graphic card of nvidia but of ati
even i have also tried very small size formats
device > mobile > 3GP
i have tried all of 3Gp but all says to take 3 hours +
why is this happening
Ok... and what seems to be a problem?
Now as you are using different output format/codec (mp4) it shhould be ok in file size.
As for long render time it is because you are using Ray Tracing - it is painfully slow and obsolete - Adobe now puts all effords into different ways of bringing real 3D into AE.
If you don't have proper graphics card to render Raytracing there's not to much to do. You can try to lower your Ray Tracig quality (Composition settings/Advanced/options) - maby that will help a little.
Maby tell us what you are doing in that video with ray tracing - maby we will be able to help ypu with some other method of achieving that.
i have just bend it as shown in pics
nothing nothing else
i just put ray trace simply
thanks for replaying
As for trying of different oputpu resolutions - it will not help you at all. The way that AE works is it takes your compositions/precomps/layers sizes... count them and then it puts it into renderer where it uses resolution/codec/format of your choosing. So f.eg. if your composition in AE is Full HD it will render faster if you will render it to Full hd resolution file than if you have the same FullHD composition and you are rescaling it into f.eg. 640x480px resolution.
So on that note please do exactly what Rick Gerard wrote - learn basics: basics of AE, basics of rendering, basics of video decoding and encoding, formats, codecs, resolutions, aspect ratios pixels - your work will go much faster with that knowledge.
And as for that bend effect just turn of ray tracing and use of the top of my head f.eg. one of those effects: mesh warp, CC Lens, Bulge or even Reshape and some simple masking. And voila ... fast effect and what is most important - fast render
if you are saying then i will learn all these
it will took time
i will come back if problem will not solve even after that
thanks for complemnts
just tell me if i will do right will it render fast ??
yes or not??
As they say - "one picture is worth thousand words" so:
That is a screenshot of short video clip (full HD) with layer bend effect with RayTracing (look at estimated render time):
And the same video clip with classic 3D (no RayTracing) and Mesh Warp Effect (render was so fast that it not even showed estimated time - but you can see final render time:
So you have almost 1,5h with RayTracing vs 11 sec. without.