I have 2 pre-comps, 1st pre-comp is made of multiple 3 different types of animating polygon, multiple as in the 1 polygon is duplicated 6 times but placed at different positions, etc. 2nd pre-comp is made of multiple 3 different types of animating circles, now I want to morph the 1st comp into the 2nd comp, is there a straight forward way of doing this?
Morphing? Straightforward? Not at all and if you really want a morph, then you will have to spend money on third-party plug-ins like BCC Morph or RevisionFX' RE:Flex. Given that, you should probably think of different things like animating shape layers or mask paths directly and transitioning from shape to shape...
I understand that Mylenium, thanks for the reply, I was trying my luck because reshaping is relatively easy for videos but that wasn't the case for polygon precomps.