Thanks for your reply. Yes, I already go through the Adobe Experience Design (Preview) Help | Share designs and prototypes
I am sorry, i am still can't get it.
So developer can get the share link, but how they use it in Xcode to create the app?
Are the developer still need to redraw everything in Xcode storyboard?
Is the xd prototype possible to integrate to the Xcode storyboard?
Is there any update with the export from XD as a Xcode and Xml? If there is not, or won't be...then I will really rethink to use XD at all. :/
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I don't think anyone is answering this guy's question properly because he's asking something that's more to do with the fundamentals of app development.
Kris, you have to stop thinking that XD is the Dreamweaver or the Muse of the iOS/Android app development world. It doesn't produce underlying code as you craft your app pages and links, etc. Currently, I don't think that type of app exists, to be honest - please, someone, correct me if I'm wrong.
XD is a prototyping application. It allows you to create the look and feel of an app - individual pages, the links between them, effects, order and hierarchy, etc. Basically, it's a UX/UI designer's application. That takes care of the look-and-feel portion of the app development cycle.
The coding portion of the cycle still needs to be done by a developer or someone who specializes in coding with XCode or another type of language, but the assets you export from XD are in the precise format that the coder will require to create the finished product.
I think that's what you're asking.
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The question came up a few times at the MAX conference, and the XD team's answer varied a little, but was on the lines of:
"There are many other features to do before getting around to exporting the prototype with code, so it would be a few years away."
"Previous tools that exported with code produced code that many developers wouldn't use anyway, and exporting code that will work well for the many development tools is a hard task, and therefore not a priority."
I paraphrased a bit, but you get the general idea.