I have the same question. It's not clear where this fits in between Muse, Photoshop, Illustrator for prototyping web sites. Some of XD's layout functionality would be great to have in Muse, but overall it seems pretty limited.
I guess why I asked this question is because Muse and XD seems very similar. Not how they fit in with other Adobe software. Photoshop and Illustrator are two different softwares all together from these two softwares.
Maybe I should ask if XD can create websites? or is it just a prototype software so once the prototype is decided on, then the images used for the prototype can be exported to size to hand into the designer that would plug it into say Dreamweaver/Sublime/Xcode?
Muse is more of a Drag and drop, easy to use website builder. Kinda like Dreamweaver and InDesign mixed into one. So does XD make websites too with these drag and drop features? But the prototype part confuses me.
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Think of Adobe XD as purely a design tool; we export prototypes that are viewable on HTML, but are not live HTML sites in and of themselves. It's a design tool, not an authoring tool. Muse is great at developing responsive websites with code that can work on a live website. Hopefully that helps to clarify the purpose of the product!
I'm late to this but what I'm taking away is a mockup of a site can be done purely in Adobe XD then when the site is approved the designer then rebuilds the design in something like Adobe Muse. Yes, No?
If so I'm having a hard time seeing the benefit from a purely business cost standpoint.
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Yes, although XD is for a larger set of users than just web designers. Someone can, for instance, design an application to be developed on iOS or Android, so they would hand off a design and assets for their dev to work in XCode or in Android Studio. Similarly, a designer can hand off assets and a design to a web developer to develop in native HTML or in a tool like Muse.
Late to this thread, so what exactly does the "Handoff" mean? Does XD just export image files (png, jpg, etc.) or does it exporting working HTML code that I just copy over to my Muse project and link it in.
I'll be perfectly honest, Adobe has several overlapping applications that should be ONE single application. I see lots or redundant development of these overlapping features ... it's as if Adobe's developers are working in a vacuum from other existing Adobe products.
I don't know of any company that have developer/designer resources with such "small" specific tasks that could justify a single Application devoted to that one task - a prototype?
Great questions. Hand-off can mean a lot of different things. From our conversations with designers ranging from indie to agencies to enterprise, many of them work with developers (not just web developers, but also desktop and native mobile developers) who need visual assets like SVG, PDF, or static images, as well as measurements and a broad sense of what motion is required.
XD does provide this, and we're planning to work on a more robust developer hand-off that includes styles, colors, and more. XD is much more than simply prototyping.
To give you an idea of where we're going, check out the presentation we did at MAX last year, which talks about our vision for where we want to go with XD. Adobe MAX 2016. Day 1 Keynote (Chapter 3) | Adobe Creative Cloud - YouTube Start around minute 22 for the future of XD.
Hope that helps!
Hands down, I love Adobe, but there is this "app-happy" feeling I get when using these programs. I have continuously reorganized my workflow to be more efficient. Sometimes I feel the same way: I am using multiple programs that should be joined. I believe this to be a possible marketing tactic? Either way, I feel the efficiency slipping away. If it must be this way, with so many apps, then so be it.