have you tried
Yes. I have that on an Actions layer at the last frame of the Scene 1 timeline. The looping movie clip just continues looping.
You have to give the movieclip a name, like "adblockisgreat". Then put this code on the main timeline:
That will stop the clip playing.
I swore I have already tried that.
It does stop the Movie Clip, but at the end of the Movie Clip Timeline not the end of the Main Timeline.
I would prefer the MC animates till the end of the Main Timeline.
You're supposed to put the code I gave you on the last frame of the main timeline, not the first.
I double checked, it is only on the last frame.
Yet it's stopping the movieclip before the main timeline reaches the end?
Yes. Doesn't make sense to me either.
Then you've put the code somewhere before the last frame. Try deleting the code that you think should be stopping the movieclip and see if it still stops.
Removed the code and it is still stopping.
1. I have deleted the layer my movie clip was on.
2. Added a new layer with new instance name of the Movie Clip
3. added new-instance-name.stop(); to the actions layer, last frame, in the main timeline
And the movie clip is back to looping infinitely.
I've always thought flash was flaky, and I definitely think the HTML5 canvas is flaky. For instance, the file still exports a background image that exists nowhere in the file, but was from a previous banner ad, that I have copied and renamed to update art and copy. So I have been overwriting that background image manually with one save out of Photoshop. That has been happening every since I started using HTML5 canvas setup.
Apparently, some syntax was wrong.
So on the final frame of actions layer on main timeline add: