1 person found this helpful
The way the video export works is amazing. It can control how real time code driven animations are rendered. It's not surprising that it needs QuickTime to be able to render so well. I think for now you don't have a choice but to install QuickTime.
The recent news about QuickTime Player possibly having security issues may relate more to XP users. The issue in the news were reported in November, and in January Apple released version 7.7.9, to take care of issues that read like they are the same ones. But, that version is not compatible with XP.
As you're on Windows 7 you can install the 7.7.9 version, and be fairly up to date with security fixes. If new issues come up, and suppose Apple don't release a patch, just make sure that QuickTime isn't set to be your default media player, and don't go searching the web looking for examples of QuickTIme movies that are on dubious web sites.
In your Animate/video workflow you have no reason to open QuickTime Player itself, or to be viewing QuickTime movies in a browser, so I'm sure you're going to be safe.
One other tip, the export quality defaults to Medium. If you put this line of code into the first timeline frame:
stage.quality = "best";
the video quality will be a lot better. Also, set any bitmaps to be lossless, and allow smoothing. Even if the SWF of the scene gets too demanding to play, the exported video will be perfect.
Thank you for your help! Installing QuickTime worked perfectly! As it is only for backgrund use, and not for watching videos, my IT-department has accepted it´s use. For now...
I put the code in and compared two verisons and there was a difference, thank you for that tip!
But I can not find where to put bitmaps to lossless? But I assume that is only for rasterized images and not for vectorized objets, or?
If an object is a bitmap and not vectors, it will appear in the Library. Click on the Type column in the Library, select anything that is Bitmap, and click the i button at the bottom (or right-click and choose Properties). In there you can set all of the selected items to be lossless and to allow smoothing.