I have a question about a lagging problem with 3D Track Camera.
With Video CoPilot's help, I was trying a city destruction tutorial.
However, when I created a tracking solid, it started to wiggle heavily.
Can I please know how to make the movements of the particle more natural?
I mean, that the objects can stay on the building without wiggling?
Thank you so much.
Video attached below.
Your video is set to private so none of us can see it. You want it set to unlisted instead of private.
Usually if something is wiggling around, you need to get a more accurate track. Refining a camera track is an involved process.