0 Replies Latest reply on Jun 1, 2006 3:19 PM by tedevang

    Rotation Problem on 3DS Max 7 Scene Export

      We have been experiencing some anomalies with animations exported from 3DS Max 7. We have a set of linked groups that are animated along a path and some of the groups also have rotation keys. The path animation is always fine, but the rotations will sometimes stop short of their destination (even though the key exists in Max and it plays properly in Max). If the object happens to stop rotating before the timeline finishes, the object will continue, very slowly, to rotate to it's final destination by the end of the timeline.

      Our animations are primariliy of vehicles, and most of the problems occur with tractor-trailer vehicles where the trailer is linked to the tractor - so on a turn the trailer never completely straightens out. Any ideas?