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LOL, reading my question again I see you answered it. But I didn't mean to
ask why the Canvas is better, rather about techniques used. Anyway I suppose
I just need to hunker down and go through the code. To be honest, I never
learned how to properly use OOP (parent scripts, ancestors, etc) so it's
kind of tough to understand. Looks like I have the incentive now.
Anyway, thanks for the sample code. I want to add a few features (like
drawing primative shapes and such). I want to add it to a personal project I
am working on, a peer-to-peer MUS game. So the canvas will be shared with
all of the connected users.