2 Replies Latest reply on May 29, 2016 6:04 AM by Szalam

    How to use multiple layers as individual particles?


      Hey guys


      I have a comp which is a table top with some polaroids scattered across it. Each polaroid is a separate layer (I imported a PSD where every polaroid was on a different layer).

      I want to use a particle system to "blow" these polaroids onto the table top so they end up in their start position (so a reverse particle explosion I guess) and then blow them away again. All I can see from the particle system I have on hand (Particular, Shatter etc) is that you can set one layer or sprite as a particle. How do I assign a bunch of different layers as individual particles?