This content has been marked as final. Show 1 reply
Update for anyone who cares...
It seems flash 7 and 8 are different in how they load movie clips. Using an
older version of Zinc(which uses player 7) works just fine. Seems to me,
Flash 8 loads them first in last out, where Flash 7 loads them first in
Good to know for me at least!
"Jason C Reynolds" <jreynoldsX@Xthewritesource.com> wrote in message
> Hi, I recently purchased Zinc to simply have more control over the window
> (placement, title, icon - that's all I wanted for this project!!) and it
> is causing issues with my program.
> I use the following code to create some movie clips:
> for (var i=0;i<count;i++)
> filePath = pstrFolderPath + swatchNameArray ;
> paLoadedSwatchClips.push(new swatch(this, pobjMainRef, pmcSWFHolder, i,
> filePath, theCounterValues));
> The swatch class has the following code that actually creates the clips:
> loadListener.onLoadInit = function(target_mc:MovieClip)
> trace(target_mc + ' is done loading' + ' !! ' + thisRef.pnID);
> var mdm = _global.mdm;
> mdm.Exception.DebugWindow.trace(target_mc + ' is done loading' + ' !! '
> + thisRef.pnID, mdm.ASYNC)
> thisRef.pmcLoadedClip = target_mc; // Set reference for calling play and
> // Store height before we put textfield on there
> thisRef.pnMyHeight = target_mc._height;
> var thePath = _global.mdm.Application.path + swfPath;
> mcLoader.loadClip(swfPath, pmcButton);
> My trace statements in Flash are in order - 0,1,2.....
> I am using Flash MX 2004.
> When I run it through Zinc, and when customer support runs my files, the
> trace statements are reversed - 2,1,0
> I guess I'm wondering if load order has changed since 2004 version... This
> problem is breaking this part of my program when I run it through Zinc,
> and want to know if it is Zinc, or an issue with Flash?
> Any help would be appreciated,