I made a little game with Animate CC and I exported as canvas.
Everything works pretty well, but the game is the last thing that loads when I'm testing online, in the context of my website.
First load the styles, images, adsense advertising, everything, and finally the canvas game, although it is in the beginning of the body.
As I was reading it may be that the html default "<body onload="init();" might be guilty.
Is this "onload" telling that the init() have to wait until the rest of the page is loaded?
In that case, it can be changed?
If it takes long enough to be bothersome for a single page of your site to completely load, sounds like the real problem is an excessively "heavy" site design.
How does yours measure up?
According the chrome developer tools 750 kb are transferred.
I have 2 adsense banners (with asynchronous code) I'd like to be charged after the canvas. Do you know if this is possible?
It is a useful reply but does not answer at all to my question.
Why canvas is the last content to load?
This can be changed?