0 Replies Latest reply on Jun 17, 2016 6:34 AM by Athaariq

    Will Overloaded Content in Library affect RAM?


      Hi all,

      I gonna create a game for Android using Adobe Flash Professional CS6 and I will place whole needed assets into the library tab (318 Assets, ~132MB). My question is, will all assets stored in RAM when the game started up or only active assets?

      Thank you