_global.clockTime += .41; //sets how fast the clock goes
with "hour" being the instance name of the hours hand, "min"
being the instance name of the minutes hand and "sec" being the
instance name of the seconds hand. _global.clockTime is just a
variable that I use to start the clock off at a specific time. Just
to make it clear, this clock isn't supposed to run in real time
(it's actually accelerated).
Everything works perfectly fine when I export the swf and
test it out from Flash, but as soon as I publish it and try running
the swf from within an html file, the seconds hand it just frozen
and doesn't rotate at all. The hours and minutes hands still work
fine, just not seconds.