Ok, I am making a 3D game, It consists of a miniture globe
with a road going all the way around it, along with a user
controlled car. I have added some links to some images to show what
i am making, of course, the world is not finished yet, but i am
looking to address my problem before i carry on with the modelling.
As you can see, i have constructed my scene in 3DS Max, and
to test things so far, i have imported the scene file into
director, and everything is set up ok, however, now i need to make
the car stick to the road, so when the user presses the control
keys (accelerate for example) the car will drive along the road,
i.e - stick to it.
So far, i have added the controls and everything, but i
cannot get the car to stick to the road surface, the car just flies
off in a straight line into the distance.
I am really stuck on this one guys, i would really appreciate
any help, i just don't know what lingo to use. Someone told me
about using a spring from the ChromeLibs tools i think it was, but
i can't get this to work properly